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However, thanks to the nice people on the internet, there’s a resolution fix allowing you to get your tank rush on in widescreen without stretching. You don’t have to play the original Red Alert to enjoy this at all.īeing a 2.5D strategy game concocted mainly of sprites, it makes for a rather pixelated experience. Oh, and don’t worry about it being a sequel. Westwood didn’t just borrow from one period in history it decided to throw in bits of sci-fi as well, making it one of the more inventive and fun RTS games to play. Through the course of Red Alert 2, you’ll discover bomb laden blimps, time travelling warriors and psychics. From the cheesy, full motion video sequences starring real actors to the minutest unit, the Soviet conscript who charges straight to his death screaming “For the Union!”, it’s steeped with dark humour, a plot laden with double crosses, high stakes and well, the world on the precipice of nuclear meltdown.įurthermore, the units are highly varied. Great music and fantastically balanced gameplay aside, Red Alert 2 oozes character.
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Early on, the Soviets have an advantage and can easily rush you if you’re not careful, while longer battles tend to favour Allied forces as the more complex and effective units are unlocked as time progresses. Each game ends up being an elaborate attempt of rock-paper-scissors, which makes for very interesting results. While Allies have air superiority in the form of rocketeers (soldiers with jet packs) and fighter jets, the Soviets have impressive ground units such as the Apocalypse tank and flak troopers. It starts off with the invasion of the US (before Activision made it a yearly event in the COD series) and you can play the campaign from the perspective of both factions.Īside from having Hell March, also known as the greatest opening track ever, there’s a sense of balance that makes each mission or multiplayer match evenly poised. Due to this, the Soviets and Allies find themselves at odds.
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Red Alert 2 takes place in an alternate universe, where World War 2 never happened. Before Blizzard took over the world of real-time strategy, there was competition in the form of Westwood Studios.
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